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GeForce GT 420 vs Radeon R9 295X2

Intro

The GeForce GT 420 has a GPU core clock speed of 700 MHz, and the 2048 MB of GDDR3 RAM runs at 900 MHz through a 128-bit bus. It also features 48 Stream Processors, 8 Texture Address Units, and 4 ROPs.

Compare those specifications to the Radeon R9 295X2, which features GPU clock speed of 1018 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also features 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 420 50 Watts
Radeon R9 295X2 500 Watts
Difference: 450 Watts (900%)

Memory Bandwidth

The Radeon R9 295X2 should in theory be much faster than the GeForce GT 420 overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GT 420 28800 MB/sec
Difference: 611200 (2122%)

Texel Rate

The Radeon R9 295X2 will be much (approximately 6299%) faster with regards to anisotropic filtering than the GeForce GT 420. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GT 420 5600 Mtexels/sec
Difference: 352736 (6299%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R9 295X2 is the winner, and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GT 420 2800 Mpixels/sec
Difference: 127504 (4554%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 420

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GT 420 Radeon R9 295X2
Manufacturer nVidia AMD
Year September 2010 April 2014
Code Name GF108 Vesuvius
Memory 2048 MB 4096 MB (x2)
Core Speed 700 MHz 1018 MHz (x2)
Memory Speed 1800 MHz 5000 MHz (x2)
Power (Max TDP) 50 watts 500 watts
Bandwidth 28800 MB/sec 640000 MB/sec
Texel Rate 5600 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 48 2816 (x2)
Texture Mapping Units 8 176 (x2)
Render Output Units 4 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 585 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 420

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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