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GeForce GT 430 (OEM) vs Radeon R9 295X2

Intro

The GeForce GT 430 (OEM) has a core clock speed of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 128-bit bus, and makes use of a 40 nm design. It is made up of 96 SPUs, 16 TAUs, and 4 ROPs.

Compare all of that to the Radeon R9 295X2, which has clock speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs along with 176 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 (OEM) 60 Watts
Radeon R9 295X2 500 Watts
Difference: 440 Watts (733%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 should be 2122% quicker than the GeForce GT 430 (OEM) overall, because of its higher bandwidth. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 611200 (2122%)

Texel Rate

The Radeon R9 295X2 will be a lot (more or less 3099%) more effective at anisotropic filtering than the GeForce GT 430 (OEM). (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 347136 (3099%)

Pixel Rate

The Radeon R9 295X2 is a lot (approximately 4554%) faster with regards to full screen anti-aliasing than the GeForce GT 430 (OEM), and should be capable of handling higher screen resolutions more effectively. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 127504 (4554%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 430 (OEM) Radeon R9 295X2
Manufacturer nVidia AMD
Year October 2010 April 2014
Code Name GF108 Vesuvius
Memory 2048 MB 4096 MB (x2)
Core Speed 700 MHz 1018 MHz (x2)
Memory Speed 1800 MHz 5000 MHz (x2)
Power (Max TDP) 60 watts 500 watts
Bandwidth 28800 MB/sec 640000 MB/sec
Texel Rate 11200 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 96 2816 (x2)
Texture Mapping Units 16 176 (x2)
Render Output Units 4 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 585 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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