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GeForce GT 440 3GB vs Radeon R9 295X2

Intro

The GeForce GT 440 3GB comes with core clock speeds of 594 MHz on the GPU, and 900 MHz on the 3072 MB of GDDR3 memory. It features 144 SPUs as well as 24 Texture Address Units and 24 Rasterization Operator Units.

Compare all that to the Radeon R9 295X2, which comes with a core clock frequency of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 512-bit bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
Radeon R9 295X2 500 Watts
Difference: 444 Watts (793%)

Memory Bandwidth

The Radeon R9 295X2, in theory, should be a lot faster than the GeForce GT 440 3GB in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 596800 (1381%)

Texel Rate

The Radeon R9 295X2 will be quite a bit (approximately 2414%) better at anisotropic filtering than the GeForce GT 440 3GB. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GT 440 3GB 14256 Mtexels/sec
Difference: 344080 (2414%)

Pixel Rate

The Radeon R9 295X2 is quite a bit (about 814%) better at AA than the GeForce GT 440 3GB, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GT 440 3GB 14256 Mpixels/sec
Difference: 116048 (814%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 440 3GB

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 3GB Radeon R9 295X2
Manufacturer nVidia AMD
Year October 2010 April 2014
Code Name GF106 Vesuvius
Memory 3072 MB 4096 MB (x2)
Core Speed 594 MHz 1018 MHz (x2)
Memory Speed 1800 MHz 5000 MHz (x2)
Power (Max TDP) 56 watts 500 watts
Bandwidth 43200 MB/sec 640000 MB/sec
Texel Rate 14256 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 144 2816 (x2)
Texture Mapping Units 24 176 (x2)
Render Output Units 24 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1170 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GT 440 3GB

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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