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GeForce GT 450 (OEM) vs Radeon R9 295X2

Intro

The GeForce GT 450 (OEM) comes with clock speeds of 790 MHz on the GPU, and 1000 MHz on the 1536 MB of GDDR5 memory. It features 144 SPUs as well as 24 Texture Address Units and 24 ROPs.

Compare all that to the Radeon R9 295X2, which uses a 28 nm design. AMD has clocked the core frequency at 1018 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this specific card. It features 2816 SPUs along with 176 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 450 (OEM) 106 Watts
Radeon R9 295X2 500 Watts
Difference: 394 Watts (372%)

Memory Bandwidth

The Radeon R9 295X2 should theoretically be a lot faster than the GeForce GT 450 (OEM) overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GT 450 (OEM) 96000 MB/sec
Difference: 544000 (567%)

Texel Rate

The Radeon R9 295X2 will be much (more or less 1790%) better at texture filtering than the GeForce GT 450 (OEM). (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GT 450 (OEM) 18960 Mtexels/sec
Difference: 339376 (1790%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 295X2 is superior to the GeForce GT 450 (OEM), and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GT 450 (OEM) 18960 Mpixels/sec
Difference: 111344 (587%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 450 (OEM) Radeon R9 295X2
Manufacturer nVidia AMD
Year October 2010 April 2014
Code Name GF106 Vesuvius
Memory 1536 MB 4096 MB (x2)
Core Speed 790 MHz 1018 MHz (x2)
Memory Speed 4000 MHz 5000 MHz (x2)
Power (Max TDP) 106 watts 500 watts
Bandwidth 96000 MB/sec 640000 MB/sec
Texel Rate 18960 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 18960 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 144 2816 (x2)
Texture Mapping Units 24 176 (x2)
Render Output Units 24 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1170 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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