Compare any two graphics cards:
VS

GeForce 8800 GTS (G80) 640MB vs Radeon HD 5670

Intro

The GeForce 8800 GTS (G80) 640MB makes use of a 90 nm design. nVidia has set the core frequency at 513 MHz. The GDDR3 memory is set to run at a frequency of 792 MHz on this specific model. It features 96 SPUs along with 48 TAUs and 20 ROPs.

Compare those specifications to the Radeon HD 5670, which comes with core clock speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 400(80x5) SPUs as well as 20 Texture Address Units and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 82 Watts (134%)

Memory Bandwidth

Performance-wise, the Radeon HD 5670 should in theory be just a bit superior to the GeForce 8800 GTS (G80) 640MB in general. (explain)

Radeon HD 5670 64000 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 640 (1%)

Texel Rate

The GeForce 8800 GTS (G80) 640MB will be much (about 59%) more effective at texture filtering than the Radeon HD 5670. (explain)

GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 9124 (59%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce 8800 GTS (G80) 640MB is superior to the Radeon HD 5670, by a large margin. (explain)

GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 4060 (65%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G80) 640MB Radeon HD 5670
Manufacturer nVidia AMD
Year Nov 2006 (640) January 14, 2010
Code Name G80 Redwood XT
Memory 640 MB 1024 MB
Core Speed 513 MHz 775 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 61 watts
Bandwidth 63360 MB/sec 64000 MB/sec
Texel Rate 24624 Mtexels/sec 15500 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 6200 Mpixels/sec
Unified Shaders 96 400(80x5)
Texture Mapping Units 48 20
Render Output Units 20 8
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 627 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield