Compare any two graphics cards:
Radeon HD 7870 XT vs Radeon R9 295X2
IntroThe Radeon HD 7870 XT uses a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this specific model. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.Compare those specifications to the Radeon R9 295X2, which features a clock frequency of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 512-bit memory bus, and uses a 28 nm design. It features 2816 SPUs, 176 TAUs, and 64 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 295X2 is 233% quicker than the Radeon HD 7870 XT in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon R9 295X2 should be a lot (approximately 304%) more effective at texture filtering than the Radeon HD 7870 XT. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R9 295X2 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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