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GeForce 9600 GSO 512MB vs GeForce GTX Titan Black

Intro

The GeForce 9600 GSO 512MB features a GPU clock speed of 650 MHz, and the 512 MB of GDDR3 memory runs at 900 MHz through a 256-bit bus. It also features 96 SPUs, 48 TAUs, and 16 ROPs.

Compare those specifications to the GeForce GTX Titan Black, which features a clock frequency of 889 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It is comprised of 2880 SPUs, 240 Texture Address Units, and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 512MB 90 Watts
GeForce GTX Titan Black 250 Watts
Difference: 160 Watts (178%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black should be 483% quicker than the GeForce 9600 GSO 512MB overall, because of its greater bandwidth. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 278400 (483%)

Texel Rate

The GeForce GTX Titan Black should be a lot (about 584%) faster with regards to anisotropic filtering than the GeForce 9600 GSO 512MB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 182160 (584%)

Pixel Rate

The GeForce GTX Titan Black is quite a bit (approximately 310%) more effective at FSAA than the GeForce 9600 GSO 512MB, and also should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 32272 (310%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year October 2008 February 2014
Code Name G94a/b GK110-430
Memory 512 MB 6144 MB
Core Speed 650 MHz 889 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) 90 watts 250 watts
Bandwidth 57600 MB/sec 336000 MB/sec
Texel Rate 31200 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 96 2880
Texture Mapping Units 48 240
Render Output Units 16 48
Bus Type GDDR3 GDDR5
Bus Width 256-bit 384-bit
Fab Process 65/55 nm 28 nm
Transistors 505 million 7080 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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