Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon HD 4890 1GB

Intro

The GeForce GTX Titan Black comes with core clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs along with 240 Texture Address Units and 48 ROPs.

Compare all of that to the Radeon HD 4890 1GB, which makes use of a 55 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory runs at a speed of 975 MHz on this specific model. It features 800(160x5) SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4890 1GB 190 Watts
GeForce GTX Titan Black 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should theoretically be much superior to the Radeon HD 4890 1GB overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 4890 1GB 124800 MB/sec
Difference: 211200 (169%)

Texel Rate

The GeForce GTX Titan Black will be a lot (approximately 433%) faster with regards to texture filtering than the Radeon HD 4890 1GB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 4890 1GB 40000 Mtexels/sec
Difference: 173360 (433%)

Pixel Rate

The GeForce GTX Titan Black is quite a bit (more or less 167%) faster with regards to AA than the Radeon HD 4890 1GB, and also should be capable of handling higher resolutions more effectively. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 4890 1GB 16000 Mpixels/sec
Difference: 26672 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon HD 4890 1GB
Manufacturer nVidia AMD
Year February 2014 Apr 2, 2009
Code Name GK110-430 RV790 XT
Memory 6144 MB 1024 MB
Core Speed 889 MHz 1000 MHz
Memory Speed 7000 MHz 3900 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 336000 MB/sec 124800 MB/sec
Texel Rate 213360 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 2880 800(160x5)
Texture Mapping Units 240 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 7080 million 959 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield