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GeForce GTX Titan Black vs Geforce GTX 670

Intro

The GeForce GTX Titan Black features a GPU core clock speed of 889 MHz, and the 6144 MB of GDDR5 memory is set to run at 1750 MHz through a 384-bit bus. It also features 2880 Stream Processors, 240 TAUs, and 48 Raster Operation Units.

Compare those specs to the Geforce GTX 670, which makes use of a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory works at a frequency of 1500 MHz on this model. It features 1344 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Geforce GTX 670 7351 points
Difference: 4315 (59%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
GeForce GTX Titan Black 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

The GeForce GTX Titan Black should theoretically be quite a bit faster than the Geforce GTX 670 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 144000 (75%)

Texel Rate

The GeForce GTX Titan Black should be quite a bit (about 108%) more effective at texture filtering than the Geforce GTX 670. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 110880 (108%)

Pixel Rate

The GeForce GTX Titan Black is quite a bit (approximately 46%) more effective at AA than the Geforce GTX 670, and should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 13392 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Geforce GTX 670

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Geforce GTX 670
Manufacturer nVidia nVidia
Year February 2014 May 2012
Code Name GK110-430 GK104
Memory 6144 MB 2048 MB
Core Speed 889 MHz 915 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 250 watts 170 watts
Bandwidth 336000 MB/sec 192000 MB/sec
Texel Rate 213360 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 2880 1344
Texture Mapping Units 240 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.4 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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