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GeForce GTX Titan Black vs Radeon R9 290

Intro

The GeForce GTX Titan Black comes with a core clock speed of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It features 2880 SPUs, 240 TAUs, and 48 ROPs.

Compare all of that to the Radeon R9 290, which features GPU clock speed of 800 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also features 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R9 290 9876 points
Difference: 1790 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan Black 250 Watts
Radeon R9 290 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should in theory be a little bit better than the Radeon R9 290 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R9 290 320000 MB/sec
Difference: 16000 (5%)

Texel Rate

The GeForce GTX Titan Black is a lot (approximately 67%) faster with regards to texture filtering than the Radeon R9 290. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 85360 (67%)

Pixel Rate

The Radeon R9 290 will be a little bit (approximately 20%) better at AA than the GeForce GTX Titan Black, and will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 8528 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R9 290
Manufacturer nVidia AMD
Year February 2014 November 2013
Code Name GK110-430 Hawaii PRO
Memory 6144 MB 4096 MB
Core Speed 889 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 336000 MB/sec 320000 MB/sec
Texel Rate 213360 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 2880 2560
Texture Mapping Units 240 160
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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