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GeForce GTX Titan Black vs Radeon R9 290

Intro

The GeForce GTX Titan Black features a GPU core speed of 889 MHz, and the 6144 MB of GDDR5 memory is set to run at 1750 MHz through a 384-bit bus. It also features 2880 Stream Processors, 240 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon R9 290, which has a GPU core clock speed of 800 MHz, and 4096 MB of GDDR5 memory set to run at 1250 MHz through a 512-bit bus. It also is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R9 290 9876 points
Difference: 1790 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan Black 250 Watts
Radeon R9 290 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should perform a bit faster than the Radeon R9 290 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R9 290 320000 MB/sec
Difference: 16000 (5%)

Texel Rate

The GeForce GTX Titan Black is much (more or less 67%) better at texture filtering than the Radeon R9 290. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 85360 (67%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 290 is superior to the GeForce GTX Titan Black, but only just. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX Titan Black 42672 Mpixels/sec
Difference: 8528 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R9 290
Manufacturer nVidia AMD
Year February 2014 November 2013
Code Name GK110-430 Hawaii PRO
Memory 6144 MB 4096 MB
Core Speed 889 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 336000 MB/sec 320000 MB/sec
Texel Rate 213360 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 2880 2560
Texture Mapping Units 240 160
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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