Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon HD 4890 1GB
IntroThe GeForce GTX 750 Ti uses a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 RAM runs at a frequency of 1350 MHz on this specific model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.Compare all that to the Radeon HD 4890 1GB, which features a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 RAM running at 975 MHz through a 256-bit bus. It also is made up of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 4890 1GB, in theory, should be quite a bit faster than the GeForce GTX 750 Ti in general. (explain)
Texel RateThe GeForce GTX 750 Ti should be a small bit (approximately 2%) more effective at anisotropic filtering than the Radeon HD 4890 1GB. (explain)
Pixel RateThe GeForce GTX 750 Ti should be just a bit (more or less 2%) more effective at AA than the Radeon HD 4890 1GB, and will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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