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GeForce GTX 260 vs GeForce GTX 750 Ti

Intro

The GeForce GTX 260 uses a 65 nm design. nVidia has set the core frequency at 576 MHz. The GDDR3 RAM works at a speed of 999 MHz on this model. It features 192 SPUs along with 64 TAUs and 28 ROPs.

Compare those specs to the GeForce GTX 750 Ti, which features clock speeds of 1020 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 260 182 Watts
Difference: 122 Watts (203%)

Memory Bandwidth

Performance-wise, the GeForce GTX 260 should theoretically be quite a bit superior to the GeForce GTX 750 Ti in general. (explain)

GeForce GTX 260 111888 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 25488 (30%)

Texel Rate

The GeForce GTX 750 Ti should be a little bit (approximately 11%) more effective at texture filtering than the GeForce GTX 260. (explain)

GeForce GTX 750 Ti 40800 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 3936 (11%)

Pixel Rate

The GeForce GTX 750 Ti is just a bit (more or less 1%) better at AA than the GeForce GTX 260, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 750 Ti 16320 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 192 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year June 16, 2008 February 2014
Code Name G200 GM107
Memory 896 MB 2048 MB
Core Speed 576 MHz 1020 MHz
Memory Speed 1998 MHz 5400 MHz
Power (Max TDP) 182 watts 60 watts
Bandwidth 111888 MB/sec 86400 MB/sec
Texel Rate 36864 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 192 640
Texture Mapping Units 64 40
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 1400 million 1870 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 260 vs GeForce GTX 750 Ti”
Robert Filomeo says:

I dont think this is an accurate comparison. For one the 750Ti outside of its 128 memory bus is supposed to be on par with the GTX 480. this statement ahs ben made by several review sites that tested the 750 Ti. so if its on par with the 480 then why does this test show it being barely stronger than a gtx 260 vanilla?

Nate says:

That is because this isn't a test but merely a theoretical comparison based on specifications of each cards. All they are doing is crunching the numbers to see what theoretical performance should be. It is not 100% accurate to real world performance, and accuracy is worse the bigger the time gap in the comparison (eg - this is a 6 year gap).

As the site says, "Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit."

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