Compare any two graphics cards:
GeForce GTX 260 Core 216 vs GeForce GTX 750 Ti
IntroThe GeForce GTX 260 Core 216 uses a 65 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 RAM is set to run at a speed of 999 MHz on this specific model. It features 216 SPUs along with 72 TAUs and 28 ROPs.Compare all that to the GeForce GTX 750 Ti, which makes use of a 28 nm design. nVidia has clocked the core speed at 1020 MHz. The GDDR5 memory is set to run at a speed of 1350 MHz on this model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 260 Core 216 will be 30% quicker than the GeForce GTX 750 Ti in general, because of its greater data rate. (explain)
Texel RateThe GeForce GTX 260 Core 216 is a little bit (approximately 2%) more effective at AF than the GeForce GTX 750 Ti. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GTX 750 Ti is a better choice, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 260 Core 216 vs GeForce GTX 750 Ti”GTX260-216 *typically* has core speed of 630MHz and memory speed of 2126MHz. The figures above are *stock* speeds for the GTX260.