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GeForce GTX 660 vs GeForce GTX 750 Ti

Intro

The GeForce GTX 660 comes with a GPU clock speed of 980 MHz, and the 2048 MB of GDDR5 memory runs at 1502 MHz through a 192-bit bus. It also is made up of 960 SPUs, 80 Texture Address Units, and 24 ROPs.

Compare those specs to the GeForce GTX 750 Ti, which has a clock frequency of 1020 MHz and a GDDR5 memory speed of 1350 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 5063 points
GeForce GTX 750 Ti 4562 points
Difference: 501 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 660 140 Watts
Difference: 80 Watts (133%)

Memory Bandwidth

The GeForce GTX 660 should in theory perform much faster than the GeForce GTX 750 Ti overall. (explain)

GeForce GTX 660 144192 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 57792 (67%)

Texel Rate

The GeForce GTX 660 is a lot (approximately 92%) faster with regards to anisotropic filtering than the GeForce GTX 750 Ti. (explain)

GeForce GTX 660 78400 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 37600 (92%)

Pixel Rate

The GeForce GTX 660 will be quite a bit (more or less 44%) faster with regards to full screen anti-aliasing than the GeForce GTX 750 Ti, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 660 23520 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 7200 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year September 2012 February 2014
Code Name GK106 GM107
Memory 2048 MB 2048 MB
Core Speed 980 MHz 1020 MHz
Memory Speed 6008 MHz 5400 MHz
Power (Max TDP) 140 watts 60 watts
Bandwidth 144192 MB/sec 86400 MB/sec
Texel Rate 78400 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 960 640
Texture Mapping Units 80 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 660 vs GeForce GTX 750 Ti”
Sardaar Ali says:

I want to know which one is better and why 🙂

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