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GeForce GTX 650 Ti vs GeForce GTX 750

Intro

The GeForce GTX 650 Ti features a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 RAM runs at 1350 MHz through a 128-bit bus. It also is made up of 768 Stream Processors, 64 TAUs, and 16 ROPs.

Compare that to the GeForce GTX 750, which has a GPU core clock speed of 1020 MHz, and 1024 MB of GDDR5 memory set to run at 1250 MHz through a 128-bit bus. It also is made up of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 3958 points
GeForce GTX 650 Ti 3434 points
Difference: 524 (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 55 Watts (100%)

Memory Bandwidth

Theoretically, the GeForce GTX 650 Ti should perform a bit faster than the GeForce GTX 750 overall. (explain)

GeForce GTX 650 Ti 86400 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 6400 (8%)

Texel Rate

The GeForce GTX 650 Ti will be a lot (about 82%) better at AF than the GeForce GTX 750. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 26752 (82%)

Pixel Rate

The GeForce GTX 750 will be a small bit (approximately 10%) better at full screen anti-aliasing than the GeForce GTX 650 Ti, and also capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 750 16320 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 1472 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti GeForce GTX 750
Manufacturer nVidia nVidia
Year October 2012 February 2014
Code Name GK106 GM107
Memory 1024 MB 1024 MB
Core Speed 928 MHz 1020 MHz
Memory Speed 5400 MHz 5000 MHz
Power (Max TDP) 110 watts 55 watts
Bandwidth 86400 MB/sec 80000 MB/sec
Texel Rate 59392 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 650 Ti vs GeForce GTX 750”
gamer says:

GTX 750 = GTX 650 Ti

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