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GeForce GTX 750 vs GeForce GTX Titan

Intro

The GeForce GTX 750 features a core clock speed of 1020 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare that to the GeForce GTX Titan, which features GPU clock speed of 837 MHz, and 6144 MB of GDDR5 RAM running at 1502 MHz through a 384-bit bus. It also features 2688 SPUs, 224 TAUs, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
GeForce GTX 750 3958 points
Difference: 6204 (157%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX Titan 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan should theoretically be much better than the GeForce GTX 750 overall. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 208384 (260%)

Texel Rate

The GeForce GTX Titan will be quite a bit (approximately 474%) better at texture filtering than the GeForce GTX 750. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 154848 (474%)

Pixel Rate

The GeForce GTX Titan will be quite a bit (approximately 146%) better at anti-aliasing than the GeForce GTX 750, and should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan 40176 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 23856 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 GeForce GTX Titan
Manufacturer nVidia nVidia
Year February 2014 February 2013
Code Name GM107 GK110
Memory 1024 MB 6144 MB
Core Speed 1020 MHz 837 MHz
Memory Speed 5000 MHz 6008 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 80000 MB/sec 288384 MB/sec
Texel Rate 32640 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 512 2688
Texture Mapping Units 32 224
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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