Compare any two graphics cards:
GeForce GTX 750 vs Radeon R7 250
IntroThe GeForce GTX 750 uses a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 memory works at a speed of 1250 MHz on this particular card. It features 512 SPUs along with 32 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon R7 250, which features a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 RAM set to run at 1150 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 Texture Address Units, and 8 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 750 will be 9% quicker than the Radeon R7 250 overall, because of its greater bandwidth. (explain)
Texel RateThe GeForce GTX 750 is much (approximately 36%) better at AF than the Radeon R7 250. (explain)
Pixel RateThe GeForce GTX 750 should be a lot (more or less 104%) more effective at AA than the Radeon R7 250, and also will be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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