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GeForce 8800 GTS (G80) 320MB vs Radeon R7 250X 2GB

Intro

The GeForce 8800 GTS (G80) 320MB makes use of a 90 nm design. nVidia has set the core frequency at 513 MHz. The GDDR3 memory runs at a frequency of 792 MHz on this model. It features 96 SPUs along with 48 Texture Address Units and 20 ROPs.

Compare those specifications to the Radeon R7 250X 2GB, which features a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 2GB 95 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 48 Watts (51%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 250X 2GB should be 14% quicker than the GeForce 8800 GTS (G80) 320MB in general, because of its higher bandwidth. (explain)

Radeon R7 250X 2GB 72000 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 8640 (14%)

Texel Rate

The Radeon R7 250X 2GB is a lot (approximately 62%) better at anisotropic filtering than the GeForce 8800 GTS (G80) 320MB. (explain)

Radeon R7 250X 2GB 40000 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 15376 (62%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R7 250X 2GB is the winner, and very much so. (explain)

Radeon R7 250X 2GB 16000 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 5740 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB Radeon R7 250X 2GB
Manufacturer nVidia AMD
Year Feb 2007 February 2014
Code Name G80 Cape Verde XT
Memory 320 MB 2048 MB
Core Speed 513 MHz 1000 MHz
Memory Speed 1584 MHz 4500 MHz
Power (Max TDP) 143 watts 95 watts
Bandwidth 63360 MB/sec 72000 MB/sec
Texel Rate 24624 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 48 40
Render Output Units 20 16
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 28 nm
Transistors 681 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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