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GeForce 8600 GT 512MB DDR2 vs GeForce GTX 260 Core 216

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 RAM works at a frequency of 400 MHz on this specific model. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the GeForce GTX 260 Core 216, which has GPU core speed of 576 MHz, and 896 MB of GDDR3 RAM running at 999 MHz through a 448-bit bus. It also is comprised of 216 Stream Processors, 72 TAUs, and 28 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 155 Watts (330%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 260 Core 216 should theoretically be quite a bit better than the GeForce 8600 GT 512MB DDR2 in general. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 99088 (774%)

Texel Rate

The GeForce GTX 260 Core 216 is a lot (approximately 380%) faster with regards to AF than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 32832 (380%)

Pixel Rate

The GeForce GTX 260 Core 216 will be quite a bit (about 273%) better at anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 11808 (273%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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GeForce GTX 260 Core 216

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year April 2007 September 16, 2008
Code Name G84 G200
Memory 512 MB 896 MB
Core Speed 540 MHz 576 MHz
Memory Speed 800 MHz 1998 MHz
Power (Max TDP) 47 watts 202 watts
Bandwidth 12800 MB/sec 111888 MB/sec
Texel Rate 8640 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 32 216
Texture Mapping Units 16 72
Render Output Units 8 28
Bus Type DDR2 GDDR3
Bus Width 128-bit 448-bit
Fab Process 80 nm 65 nm
Transistors 289 million 1400 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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