Compare any two graphics cards:
VS

GeForce 9600 GSO 512MB vs Radeon R7 250X

Intro

The GeForce 9600 GSO 512MB has a clock frequency of 650 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 256-bit bus, and makes use of a 65/55 nm design. It is comprised of 96 SPUs, 48 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon R7 250X, which comes with a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 512MB 90 Watts
Radeon R7 250X 95 Watts
Difference: 5 Watts (6%)

Memory Bandwidth

The Radeon R7 250X should in theory perform much faster than the GeForce 9600 GSO 512MB overall. (explain)

Radeon R7 250X 72000 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 14400 (25%)

Texel Rate

The Radeon R7 250X is much (approximately 28%) better at texture filtering than the GeForce 9600 GSO 512MB. (explain)

Radeon R7 250X 40000 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 8800 (28%)

Pixel Rate

The Radeon R7 250X should be a lot (approximately 54%) more effective at AA than the GeForce 9600 GSO 512MB, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R7 250X 16000 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 5600 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 512MB Radeon R7 250X
Manufacturer nVidia AMD
Year October 2008 February 2014
Code Name G94a/b Cape Verde XT
Memory 512 MB 1024 MB
Core Speed 650 MHz 1000 MHz
Memory Speed 1800 MHz 4500 MHz
Power (Max TDP) 90 watts 95 watts
Bandwidth 57600 MB/sec 72000 MB/sec
Texel Rate 31200 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 48 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 505 million 1500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield