Compare any two graphics cards:
VS

Geforce GTX 760 vs Radeon R7 250X

Intro

The Geforce GTX 760 uses a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 RAM works at a frequency of 1502 MHz on this specific card. It features 1152 SPUs as well as 96 TAUs and 32 ROPs.

Compare all of that to the Radeon R7 250X, which comes with a clock speed of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon R7 250X 2860 points
Difference: 3063 (107%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
Geforce GTX 760 170 Watts
Difference: 75 Watts (79%)

Memory Bandwidth

Theoretically, the Geforce GTX 760 should perform much faster than the Radeon R7 250X in general. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 120256 (167%)

Texel Rate

The Geforce GTX 760 will be a lot (more or less 135%) more effective at texture filtering than the Radeon R7 250X. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 54080 (135%)

Pixel Rate

The Geforce GTX 760 should be much (about 96%) faster with regards to FSAA than the Radeon R7 250X, and also able to handle higher resolutions more effectively. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 15360 (96%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 760 Radeon R7 250X
Manufacturer nVidia AMD
Year June 2013 February 2014
Code Name GK104 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 980 MHz 1000 MHz
Memory Speed 6008 MHz 4500 MHz
Power (Max TDP) 170 watts 95 watts
Bandwidth 192256 MB/sec 72000 MB/sec
Texel Rate 94080 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1152 640
Texture Mapping Units 96 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield