Compare any two graphics cards:
GeForce 8300 GS (OEM) vs GeForce GTX 780 Ti
IntroThe GeForce 8300 GS (OEM) makes use of a 80 nm design. nVidia has clocked the core speed at 450 MHz. The DDR2 memory is set to run at a speed of 400 MHz on this card. It features 8 SPUs as well as 4 Texture Address Units and 2 Rasterization Operator Units.Compare all of that to the GeForce GTX 780 Ti, which has core clock speeds of 875 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 RAM. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 780 Ti should in theory be quite a bit superior to the GeForce 8300 GS (OEM) in general. (explain)
Texel RateThe GeForce GTX 780 Ti should be a lot (more or less 11567%) more effective at anisotropic filtering than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe GeForce GTX 780 Ti will be a lot (about 4567%) more effective at FSAA than the GeForce 8300 GS (OEM), and also will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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