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GeForce GTX 780 Ti vs Radeon HD 6990

Intro

The GeForce GTX 780 Ti makes use of a 28 nm design. nVidia has set the core speed at 875 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this particular card. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare all of that to the Radeon HD 6990, which has a clock frequency of 830 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It features 1536 SPUs, 96 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
Radeon HD 6990 5820 points
Difference: 5080 (87%)

Ethereum Mining Hash Rate

Radeon HD 6990 24 Mh/s
GeForce GTX 780 Ti 19 Mh/s
Difference: 5 (26%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 780 Ti 250 Watts
Radeon HD 6990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 780 Ti is 5% faster than the Radeon HD 6990 overall, due to its higher data rate. (explain)

GeForce GTX 780 Ti 336000 MB/sec
Radeon HD 6990 320000 MB/sec
Difference: 16000 (5%)

Texel Rate

The GeForce GTX 780 Ti is a lot (more or less 32%) better at AF than the Radeon HD 6990. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
Radeon HD 6990 159360 Mtexels/sec
Difference: 50640 (32%)

Pixel Rate

The Radeon HD 6990 will be quite a bit (approximately 26%) more effective at anti-aliasing than the GeForce GTX 780 Ti, and will be able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 780 Ti 42000 Mpixels/sec
Difference: 11120 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti Radeon HD 6990
Manufacturer nVidia AMD
Year November 2013 March 2011
Code Name GK110 Antilles
Memory 3072 MB 2048 MB (x2)
Core Speed 875 MHz 830 MHz (x2)
Memory Speed 7000 MHz 5000 MHz (x2)
Power (Max TDP) 250 watts 375 watts
Bandwidth 336000 MB/sec 320000 MB/sec
Texel Rate 210000 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 2880 1536 (x2)
Texture Mapping Units 240 96 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 7080 million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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