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GeForce GTX 650 Ti vs GeForce GTX 780 Ti

Intro

The GeForce GTX 650 Ti comes with core clock speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 memory. It features 768 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare all that to the GeForce GTX 780 Ti, which features core clock speeds of 875 MHz on the GPU, and 1750 MHz on the 3072 MB of GDDR5 RAM. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
GeForce GTX 650 Ti 3434 points
Difference: 7466 (217%)

Ethereum Mining Hash Rate

GeForce GTX 780 Ti 19 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 780 Ti should in theory be a lot superior to the GeForce GTX 650 Ti overall. (explain)

GeForce GTX 780 Ti 336000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 249600 (289%)

Texel Rate

The GeForce GTX 780 Ti should be much (about 254%) faster with regards to texture filtering than the GeForce GTX 650 Ti. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 150608 (254%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 780 Ti is superior to the GeForce GTX 650 Ti, by far. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 27152 (183%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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GeForce GTX 780 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti GeForce GTX 780 Ti
Manufacturer nVidia nVidia
Year October 2012 November 2013
Code Name GK106 GK110
Memory 1024 MB 3072 MB
Core Speed 928 MHz 875 MHz
Memory Speed 5400 MHz 7000 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 86400 MB/sec 336000 MB/sec
Texel Rate 59392 Mtexels/sec 210000 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 42000 Mpixels/sec
Unified Shaders 768 2880
Texture Mapping Units 64 240
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

GeForce GTX 780 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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