Compare any two graphics cards:
GeForce GTX 780 Ti vs GeForce GTX Titan
IntroThe GeForce GTX 780 Ti features a GPU clock speed of 875 MHz, and the 3072 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also features 2880 Stream Processors, 240 Texture Address Units, and 48 Raster Operation Units.
Compare all of that to the GeForce GTX Titan, which comes with a GPU core clock speed of 837 MHz, and 6144 MB of GDDR5 RAM set to run at 1502 MHz through a 384-bit bus. It also is made up of 2688 Stream Processors, 224 Texture Address Units, and 48 Raster Operation Units.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike
Grand Theft Auto V | 1920x1080 | Very High
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.
As far as performance goes, the GeForce GTX 780 Ti should in theory be a small bit better than the GeForce GTX Titan in general. (explain)
Texel RateThe GeForce GTX 780 Ti should be a little bit (about 12%) faster with regards to AF than the GeForce GTX Titan. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX 780 Ti is the winner, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.
Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.