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GeForce GTX Titan vs Radeon R9 290

Intro

The GeForce GTX Titan has a GPU core clock speed of 837 MHz, and the 6144 MB of GDDR5 RAM is set to run at 1502 MHz through a 384-bit bus. It also is comprised of 2688 Stream Processors, 224 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 290, which uses a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory works at a speed of 1250 MHz on this model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R9 290 9876 points
Difference: 286 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan 250 Watts
Radeon R9 290 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 290 should be a bit faster than the GeForce GTX Titan overall. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX Titan 288384 MB/sec
Difference: 31616 (11%)

Texel Rate

The GeForce GTX Titan should be much (more or less 46%) better at texture filtering than the Radeon R9 290. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 59488 (46%)

Pixel Rate

The Radeon R9 290 should be a lot (approximately 27%) more effective at FSAA than the GeForce GTX Titan, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 11024 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R9 290
Manufacturer nVidia AMD
Year February 2013 November 2013
Code Name GK110 Hawaii PRO
Memory 6144 MB 4096 MB
Core Speed 837 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 288384 MB/sec 320000 MB/sec
Texel Rate 187488 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 2688 2560
Texture Mapping Units 224 160
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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