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GeForce GTX 260 vs GeForce GTX 260 Core 216

Intro

The GeForce GTX 260 uses a 65 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 memory works at a frequency of 999 MHz on this particular model. It features 192 SPUs as well as 64 TAUs and 28 ROPs.

Compare all of that to the GeForce GTX 260 Core 216, which features a GPU core clock speed of 576 MHz, and 896 MB of GDDR3 memory running at 999 MHz through a 448-bit bus. It also features 216 SPUs, 72 Texture Address Units, and 28 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 182 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so theoretically they should perform the same. (explain)

Texel Rate

The GeForce GTX 260 Core 216 is a bit (more or less 13%) more effective at AF than the GeForce GTX 260. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 4608 (13%)

Pixel Rate

Both cards have exactly the same pixel rate, so in theory they should be equally good at at AA, and be able to handle the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year June 16, 2008 September 16, 2008
Code Name G200 G200
Memory 896 MB 896 MB
Core Speed 576 MHz 576 MHz
Memory Speed 1998 MHz 1998 MHz
Power (Max TDP) 182 watts 202 watts
Bandwidth 111888 MB/sec 111888 MB/sec
Texel Rate 36864 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 192 216
Texture Mapping Units 64 72
Render Output Units 28 28
Bus Type GDDR3 GDDR3
Bus Width 448-bit 448-bit
Fab Process 65 nm 65 nm
Transistors 1400 million 1400 million
Bus PCIe x16 2.0 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.1 OpenGL 3.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 260 vs GeForce GTX 260 Core 216”
Rayhan says:

Pls improvement your system

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