Compare any two graphics cards:
Radeon HD 7850 vs Radeon R9 280X
IntroThe Radeon HD 7850 comes with core speeds of 860 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.
Compare those specifications to the Radeon R9 280X, which has GPU core speed of 850 MHz, and 3072 MB of GDDR5 RAM set to run at 1500 MHz through a 384-bit bus. It also features 2048 SPUs, 128 TAUs, and 32 ROPs.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
In theory, the Radeon R9 280X should be 88% quicker than the Radeon HD 7850 overall, because of its higher bandwidth. (explain)
Texel RateThe Radeon R9 280X will be quite a bit (approximately 98%) faster with regards to anisotropic filtering than the Radeon HD 7850. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon HD 7850 is superior to the Radeon R9 280X, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Radeon HD 7850
Radeon R9 280X
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.
Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Radeon HD 7850
Radeon R9 280X