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Radeon R7 260X vs Radeon R9 280X

Intro

The Radeon R7 260X comes with a core clock frequency of 1100 MHz and a GDDR5 memory speed of 1625 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 280X, which features a core clock speed of 850 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280X 8886 points
Radeon R7 260X 4381 points
Difference: 4505 (103%)

Ethereum Mining Hash Rate

Radeon R9 280X 21 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 7 (50%)

Zcash Mining Hash Rate

Radeon R9 280X 294 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 199 (209%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 280X 250 Watts
Difference: 135 Watts (117%)

Memory Bandwidth

The Radeon R9 280X, in theory, should be a lot faster than the Radeon R7 260X in general. (explain)

Radeon R9 280X 288000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 184000 (177%)

Texel Rate

The Radeon R9 280X is a lot (more or less 77%) better at AF than the Radeon R7 260X. (explain)

Radeon R9 280X 108800 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 47200 (77%)

Pixel Rate

The Radeon R9 280X will be a lot (about 55%) faster with regards to full screen anti-aliasing than the Radeon R7 260X, and will be capable of handling higher resolutions while still performing well. (explain)

Radeon R9 280X 27200 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 9600 (55%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 280X
Manufacturer AMD AMD
Year October 2013 October 2013
Code Name Bonaire XTX Tahiti XTL
Memory 2048 MB 3072 MB
Core Speed 1100 MHz 850 MHz
Memory Speed 6500 MHz 6000 MHz
Power (Max TDP) 115 watts 250 watts
Bandwidth 104000 MB/sec 288000 MB/sec
Texel Rate 61600 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 896 2048
Texture Mapping Units 56 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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