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Radeon HD 7870 XT vs Radeon R9 270X

Intro

The Radeon HD 7870 XT features a core clock speed of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon R9 270X, which features a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 32 ROPs.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
Radeon HD 7870 XT 185 Watts
Difference: 5 Watts (3%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7870 XT should theoretically be just a bit superior to the Radeon R9 270X overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 12800 (7%)

Texel Rate

The Radeon HD 7870 XT will be just a bit (more or less 11%) more effective at AF than the Radeon R9 270X. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 8800 (11%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 270X is the winner, but not by far. (explain)

Radeon R9 270X 32000 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 2400 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7870 XT

Amazon.com

Radeon R9 270X

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7870 XT Radeon R9 270X
Manufacturer AMD AMD
Year November 2012 October 2013
Code Name Tahiti LE Curacao XT
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 925 MHz 1000 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 6000 MHz 5600 MHz
Unified Shaders 1536 1280
Texture Mapping Units 96 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3
Power (Max TDP) 185 watts 180 watts
Shader Model 5.0 5.0
Bandwidth 192000 MB/sec 179200 MB/sec
Texel Rate 88800 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 29600 Mpixels/sec 32000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

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