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Radeon R7 260X vs Radeon R9 270X

Intro

The Radeon R7 260X comes with a core clock speed of 1100 MHz and a GDDR5 memory frequency of 1625 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 270X, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM works at a speed of 1400 MHz on this specific model. It features 1280 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270X 6590 points
Radeon R7 260X 4381 points
Difference: 2209 (50%)

Ethereum Mining Hash Rate

Radeon R9 270X 18 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 4 (29%)

Zcash Mining Hash Rate

Radeon R9 270X 177 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 82 (86%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 270X 180 Watts
Difference: 65 Watts (57%)

Memory Bandwidth

The Radeon R9 270X should theoretically perform a lot faster than the Radeon R7 260X overall. (explain)

Radeon R9 270X 179200 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 75200 (72%)

Texel Rate

The Radeon R9 270X will be quite a bit (about 30%) more effective at texture filtering than the Radeon R7 260X. (explain)

Radeon R9 270X 80000 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 18400 (30%)

Pixel Rate

The Radeon R9 270X will be a lot (more or less 82%) better at full screen anti-aliasing than the Radeon R7 260X, and should be able to handle higher resolutions without losing too much performance. (explain)

Radeon R9 270X 32000 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 14400 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 270X
Manufacturer AMD AMD
Year October 2013 October 2013
Code Name Bonaire XTX Curacao XT
Memory 2048 MB 2048 MB
Core Speed 1100 MHz 1000 MHz
Memory Speed 6500 MHz 5600 MHz
Power (Max TDP) 115 watts 180 watts
Bandwidth 104000 MB/sec 179200 MB/sec
Texel Rate 61600 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 896 1280
Texture Mapping Units 56 80
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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