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GeForce 8800 GT 512MB vs Radeon R7 260X

Intro

The GeForce 8800 GT 512MB makes use of a 65 nm design. nVidia has set the core speed at 600 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this particular model. It features 112 SPUs as well as 56 TAUs and 16 ROPs.

Compare those specifications to the Radeon R7 260X, which features core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs as well as 56 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
Radeon R7 260X 115 Watts
Difference: 10 Watts (10%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 260X will be 81% faster than the GeForce 8800 GT 512MB overall, because of its higher bandwidth. (explain)

Radeon R7 260X 104000 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 46400 (81%)

Texel Rate

The Radeon R7 260X is a lot (more or less 83%) more effective at texture filtering than the GeForce 8800 GT 512MB. (explain)

Radeon R7 260X 61600 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 28000 (83%)

Pixel Rate

The Radeon R7 260X is much (about 83%) more effective at anti-aliasing than the GeForce 8800 GT 512MB, and also able to handle higher screen resolutions without slowing down too much. (explain)

Radeon R7 260X 17600 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 8000 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

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Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB Radeon R7 260X
Manufacturer nVidia AMD
Year Oct 2007 October 2013
Code Name G92 Bonaire XTX
Memory 512 MB 2048 MB
Core Speed 600 MHz 1100 MHz
Memory Speed 1800 MHz 6500 MHz
Power (Max TDP) 105 watts 115 watts
Bandwidth 57600 MB/sec 104000 MB/sec
Texel Rate 33600 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 112 896
Texture Mapping Units 56 56
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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