Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 275 vs Radeon R7 260X

Intro

The GeForce GTX 275 has a GPU clock speed of 633 MHz, and the 896 MB of GDDR3 memory is set to run at 1134 MHz through a 448-bit bus. It also is comprised of 240 SPUs, 80 TAUs, and 28 Raster Operation Units.

Compare that to the Radeon R7 260X, which comes with GPU core speed of 1100 MHz, and 2048 MB of GDDR5 memory running at 1625 MHz through a 128-bit bus. It also is comprised of 896 Stream Processors, 56 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
GeForce GTX 275 219 Watts
Difference: 104 Watts (90%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 275 will be 22% faster than the Radeon R7 260X in general, due to its greater bandwidth. (explain)

GeForce GTX 275 127008 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 23008 (22%)

Texel Rate

The Radeon R7 260X should be quite a bit (more or less 22%) faster with regards to texture filtering than the GeForce GTX 275. (explain)

Radeon R7 260X 61600 Mtexels/sec
GeForce GTX 275 50640 Mtexels/sec
Difference: 10960 (22%)

Pixel Rate

The GeForce GTX 275 is a bit (about 1%) more effective at AA than the Radeon R7 260X, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 275 17724 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 124 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 275 Radeon R7 260X
Manufacturer nVidia AMD
Year April 9, 2009 October 2013
Code Name G200b Bonaire XTX
Memory 896 MB 2048 MB
Core Speed 633 MHz 1100 MHz
Memory Speed 2268 MHz 6500 MHz
Power (Max TDP) 219 watts 115 watts
Bandwidth 127008 MB/sec 104000 MB/sec
Texel Rate 50640 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 240 896
Texture Mapping Units 80 56
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield