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Radeon HD 4870 X2 vs Radeon R7 260X

Intro

The Radeon HD 4870 X2 has a clock frequency of 750 MHz and a GDDR5 memory frequency of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon R7 260X, which uses a 28 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM runs at a frequency of 1625 MHz on this specific card. It features 896 SPUs as well as 56 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 4870 X2 350 Watts
Difference: 235 Watts (204%)

Memory Bandwidth

The Radeon HD 4870 X2 should in theory perform much faster than the Radeon R7 260X in general. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 126400 (122%)

Texel Rate

The Radeon R7 260X is a small bit (about 3%) faster with regards to anisotropic filtering than the Radeon HD 4870 X2. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 1600 (3%)

Pixel Rate

The Radeon HD 4870 X2 is much (about 36%) better at FSAA than the Radeon R7 260X, and should be able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 6400 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4870 X2

Amazon.com

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Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 X2 Radeon R7 260X
Manufacturer AMD AMD
Year Aug 12, 2008 October 2013
Code Name R700 Bonaire XTX
Memory 1024 MB (x2) 2048 MB
Core Speed 750 MHz (x2) 1100 MHz
Memory Speed 3600 MHz (x2) 6500 MHz
Power (Max TDP) 350 watts 115 watts
Bandwidth 230400 MB/sec 104000 MB/sec
Texel Rate 60000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 896
Texture Mapping Units 40 (x2) 56
Render Output Units 16 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million 2080 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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