Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 460 1GB vs Radeon R7 260X

Intro

The GeForce GTX 460 1GB comes with a core clock frequency of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It features 336 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Radeon R7 260X, which has GPU core speed of 1100 MHz, and 2048 MB of GDDR5 RAM running at 1625 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 45 Watts (39%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 1GB should be 11% faster than the Radeon R7 260X overall, due to its higher data rate. (explain)

GeForce GTX 460 1GB 115200 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 11200 (11%)

Texel Rate

The Radeon R7 260X should be quite a bit (about 63%) faster with regards to AF than the GeForce GTX 460 1GB. (explain)

Radeon R7 260X 61600 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 23800 (63%)

Pixel Rate

The GeForce GTX 460 1GB is much (approximately 23%) faster with regards to FSAA than the Radeon R7 260X, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 4000 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 1GB Radeon R7 260X
Manufacturer nVidia AMD
Year July 2010 October 2013
Code Name GF104 Bonaire XTX
Memory 1024 MB 2048 MB
Core Speed 675 MHz 1100 MHz
Memory Speed 3600 MHz 6500 MHz
Power (Max TDP) 160 watts 115 watts
Bandwidth 115200 MB/sec 104000 MB/sec
Texel Rate 37800 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 336 896
Texture Mapping Units 56 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield