Compare any two graphics cards:
VS

GeForce GTX 465 vs Radeon R7 260X

Intro

The GeForce GTX 465 features a GPU clock speed of 607 MHz, and the 1024 MB of GDDR5 memory runs at 802 MHz through a 256-bit bus. It also features 352 SPUs, 44 TAUs, and 32 ROPs.

Compare all that to the Radeon R7 260X, which has GPU clock speed of 1100 MHz, and 2048 MB of GDDR5 RAM running at 1625 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
GeForce GTX 465 200 Watts
Difference: 85 Watts (74%)

Memory Bandwidth

Theoretically, the Radeon R7 260X should be a little bit faster than the GeForce GTX 465 in general. (explain)

Radeon R7 260X 104000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 1408 (1%)

Texel Rate

The Radeon R7 260X should be quite a bit (about 131%) faster with regards to AF than the GeForce GTX 465. (explain)

Radeon R7 260X 61600 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 34892 (131%)

Pixel Rate

The GeForce GTX 465 will be a little bit (more or less 10%) more effective at AA than the Radeon R7 260X, and also will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 1824 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 465 Radeon R7 260X
Manufacturer nVidia AMD
Year May 2010 October 2013
Code Name GF100 Bonaire XTX
Memory 1024 MB 2048 MB
Core Speed 607 MHz 1100 MHz
Memory Speed 3208 MHz 6500 MHz
Power (Max TDP) 200 watts 115 watts
Bandwidth 102592 MB/sec 104000 MB/sec
Texel Rate 26708 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 352 896
Texture Mapping Units 44 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield