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Radeon HD 7850 vs Radeon R7 260X

Intro

The Radeon HD 7850 comes with a clock speed of 860 MHz and a GDDR5 memory speed of 1200 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

Compare all that to the Radeon R7 260X, which has core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7850 130 Watts
Difference: 15 Watts (13%)

Memory Bandwidth

The Radeon HD 7850 should theoretically perform a lot faster than the Radeon R7 260X overall. (explain)

Radeon HD 7850 153600 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 49600 (48%)

Texel Rate

The Radeon R7 260X should be just a bit (about 12%) faster with regards to anisotropic filtering than the Radeon HD 7850. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 6560 (12%)

Pixel Rate

The Radeon HD 7850 is much (about 56%) more effective at FSAA than the Radeon R7 260X, and should be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 7850 27520 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 9920 (56%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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Radeon HD 7850

Amazon.com

Radeon R7 260X

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model Radeon HD 7850 Radeon R7 260X
Manufacturer AMD AMD
Year March 2012 October 2013
Code Name Pitcairn Pro Bonaire XTX
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 860 MHz 1100 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1200 MHz (4800 MHz effective) 1625 MHz (6500 MHz effective)
Unified Shaders 1024 896
Texture Mapping Units 64 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3
Power (Max TDP) 130 watts 115 watts
Shader Model 5.0 5.0
Bandwidth 153600 MB/sec 104000 MB/sec
Texel Rate 55040 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 27520 Mpixels/sec 17600 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

4 Responses to “Radeon HD 7850 vs Radeon R7 260X”
Muky says:
You were wrong with TEXEL RATE... You wrote... 7850 = 64 TMU=55040 TR and R7 260X = 56 TMU = 61600 TR.
Muky says:
My mistake... It's OK! Sorry! :)
Blair says:
Uh the 7850 has a TDP of 150Watts watts not 130Watts. That's why it is such a great overclocking GPU. You could make it perform almost even with a stock 7870 if you could get a high stable overclock.
Blair says:
(Quote:)You were wrong with TEXEL RATE... You wrote... 7850 = 64 TMU=55040 TR and R7 260X = 56 TMU = 61600 TR.

This might be true with a factory overclocked card. but Stock clock the 260X has a higher texel rate. That does not mean it is faster. You have to keep in consideration the other numbers.

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