Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs Radeon R7 250

Intro

The GeForce 8600 GT 1GB GDDR3 uses a 80 nm design. nVidia has clocked the core speed at 540 MHz. The GDDR3 RAM works at a speed of 700 MHz on this specific model. It features 32 SPUs as well as 16 Texture Address Units and 8 ROPs.

Compare all of that to the Radeon R7 250, which has a core clock speed of 1000 MHz and a GDDR5 memory speed of 1150 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
Radeon R7 250 65 Watts
Difference: 18 Watts (38%)

Memory Bandwidth

Performance-wise, the Radeon R7 250 should theoretically be a lot superior to the GeForce 8600 GT 1GB GDDR3 in general. (explain)

Radeon R7 250 73600 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 51200 (229%)

Texel Rate

The Radeon R7 250 should be quite a bit (more or less 178%) better at anisotropic filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

Radeon R7 250 24000 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 15360 (178%)

Pixel Rate

The Radeon R7 250 should be much (approximately 85%) more effective at full screen anti-aliasing than the GeForce 8600 GT 1GB GDDR3, and also should be able to handle higher resolutions more effectively. (explain)

Radeon R7 250 8000 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 3680 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 Radeon R7 250
Manufacturer nVidia AMD
Year April 2007 October 2013
Code Name G84 Oland XT
Memory 1024 MB 1024 MB
Core Speed 540 MHz 1000 MHz
Memory Speed 1400 MHz 4600 MHz
Power (Max TDP) 47 watts 65 watts
Bandwidth 22400 MB/sec 73600 MB/sec
Texel Rate 8640 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 32 384
Texture Mapping Units 16 24
Render Output Units 8 8
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 80 nm 28 nm
Transistors 289 million 1040 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield