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Radeon HD 7750 vs Radeon R7 250

Intro

The Radeon HD 7750 has core clock speeds of 800 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon R7 250, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory is set to run at a speed of 1150 MHz on this card. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Radeon R7 250 65 Watts
Difference: 10 Watts (18%)

Memory Bandwidth

The Radeon R7 250 should in theory perform just a bit faster than the Radeon HD 7750 in general. (explain)

Radeon R7 250 73600 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 1600 (2%)

Texel Rate

The Radeon HD 7750 will be just a bit (about 7%) faster with regards to anisotropic filtering than the Radeon R7 250. (explain)

Radeon HD 7750 25600 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 1600 (7%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 7750 is the winner, by far. (explain)

Radeon HD 7750 12800 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 4800 (60%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 7750

Amazon.com

Radeon R7 250

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 7750 Radeon R7 250
Manufacturer AMD AMD
Year February 2012 October 2013
Code Name Cape Verde Pro Oland XT
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 1024 MB 1024 MB
Core Speed 800 MHz 1000 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1125 MHz (4500 MHz effective) 1150 MHz (4600 MHz effective)
Unified Shaders 512 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3
Power (Max TDP) 55 watts 65 watts
Shader Model 5.0 5.0
Bandwidth 72000 MB/sec 73600 MB/sec
Texel Rate 25600 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 12800 Mpixels/sec 8000 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Comments

2 Responses to “Radeon HD 7750 vs Radeon R7 250”
G Hanson says:
R7 250 sucks. 7750 wins.....
harry says:
hd 7750 is best gpu in under 10 k

and its really souport dx 11.1

and gives u ultimate 30-45 fps on all letest games with on screen 3d view and

all of us vicely know
amd gameing view is much better than nvidia

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