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Geforce GTX 760 vs Radeon R7 250

Intro

The Geforce GTX 760 comes with a core clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1152 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon R7 250, which has a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon R7 250 1836 points
Difference: 4087 (223%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
Geforce GTX 760 170 Watts
Difference: 105 Watts (162%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 should be much faster than the Radeon R7 250 overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 118656 (161%)

Texel Rate

The Geforce GTX 760 will be quite a bit (about 292%) faster with regards to texture filtering than the Radeon R7 250. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 70080 (292%)

Pixel Rate

The Geforce GTX 760 should be quite a bit (more or less 292%) better at full screen anti-aliasing than the Radeon R7 250, and should be able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 23360 (292%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R7 250

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R7 250
Manufacturer nVidia AMD
Year June 2013 October 2013
Code Name GK104 Oland XT
Memory 2048 MB 1024 MB
Core Speed 980 MHz 1000 MHz
Memory Speed 6008 MHz 4600 MHz
Power (Max TDP) 170 watts 65 watts
Bandwidth 192256 MB/sec 73600 MB/sec
Texel Rate 94080 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 1152 384
Texture Mapping Units 96 24
Render Output Units 32 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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