Compare any two graphics cards:
Radeon HD 5850 vs Radeon HD 7870 XT
IntroThe Radeon HD 5850 uses a 40 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this particular model. It features 1440(288x5) SPUs as well as 72 TAUs and 32 Rasterization Operator Units.Compare all of that to the Radeon HD 7870 XT, which has GPU core speed of 925 MHz, and 2048 MB of GDDR5 memory set to run at 1500 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 96 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 7870 XT should perform a lot faster than the Radeon HD 5850 in general. (explain)
Texel RateThe Radeon HD 7870 XT will be quite a bit (about 70%) more effective at AF than the Radeon HD 5850. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 7870 XT is superior to the Radeon HD 5850, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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