Compare any two graphics cards:
Radeon HD 5870 vs Radeon HD 7870 XT
IntroThe Radeon HD 5870 features a GPU core clock speed of 850 MHz, and the 1024 MB of GDDR5 memory runs at 1200 MHz through a 256-bit bus. It also is comprised of 1600(320x5) SPUs, 80 Texture Address Units, and 32 ROPs.Compare all that to the Radeon HD 7870 XT, which features a clock frequency of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is made up of 1536 SPUs, 96 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 7870 XT should in theory be quite a bit superior to the Radeon HD 5870 in general. (explain)
Texel RateThe Radeon HD 7870 XT should be a lot (approximately 31%) better at anisotropic filtering than the Radeon HD 5870. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 7870 XT is a better choice, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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