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Geforce GTX 780 vs Radeon HD 7870 XT

Intro

The Geforce GTX 780 has a clock speed of 863 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It features 2304 SPUs, 192 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon HD 7870 XT, which makes use of a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this particular model. It features 1536 SPUs as well as 96 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon HD 7870 XT 6390 points
Difference: 3692 (58%)

Ethereum Mining Hash Rate

Geforce GTX 780 20 Mh/s
Radeon HD 7870 XT 15 Mh/s
Difference: 5 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 XT 185 Watts
Geforce GTX 780 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 780 should theoretically be quite a bit better than the Radeon HD 7870 XT in general. (explain)

Geforce GTX 780 288384 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 96384 (50%)

Texel Rate

The Geforce GTX 780 is a lot (about 87%) more effective at texture filtering than the Radeon HD 7870 XT. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 76896 (87%)

Pixel Rate

The Geforce GTX 780 should be much (more or less 40%) more effective at AA than the Radeon HD 7870 XT, and should be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 11824 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year May 2013 November 2012
Code Name GK110 Tahiti LE
Memory 3072 MB 2048 MB
Core Speed 863 MHz 925 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 288384 MB/sec 192000 MB/sec
Texel Rate 165696 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 2304 1536
Texture Mapping Units 192 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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