Compare any two graphics cards:
VS

GeForce GT 220 GDDR3 vs Geforce GTX 760

Intro

The GeForce GT 220 GDDR3 comes with core clock speeds of 625 MHz on the GPU, and 1012 MHz on the 512 MB of GDDR3 memory. It features 48 SPUs as well as 16 Texture Address Units and 8 ROPs.

Compare those specs to the Geforce GTX 760, which features a core clock speed of 980 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is made up of 1152 SPUs, 96 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 220 GDDR3 58 Watts
Geforce GTX 760 170 Watts
Difference: 112 Watts (193%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 should perform much faster than the GeForce GT 220 GDDR3 in general. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GT 220 GDDR3 32384 MB/sec
Difference: 159872 (494%)

Texel Rate

The Geforce GTX 760 will be a lot (about 841%) faster with regards to anisotropic filtering than the GeForce GT 220 GDDR3. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GT 220 GDDR3 10000 Mtexels/sec
Difference: 84080 (841%)

Pixel Rate

The Geforce GTX 760 is a lot (about 527%) faster with regards to FSAA than the GeForce GT 220 GDDR3, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GT 220 GDDR3 5000 Mpixels/sec
Difference: 26360 (527%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 220 GDDR3

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 220 GDDR3 Geforce GTX 760
Manufacturer nVidia nVidia
Year October 2009 June 2013
Code Name GT216 GK104
Memory 512 MB 2048 MB
Core Speed 625 MHz 980 MHz
Memory Speed 2024 MHz 6008 MHz
Power (Max TDP) 58 watts 170 watts
Bandwidth 32384 MB/sec 192256 MB/sec
Texel Rate 10000 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 5000 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 48 1152
Texture Mapping Units 16 96
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 486 million 3540 million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 220 GDDR3

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield