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Geforce GTX 760 vs Radeon HD 4850 X2 512MB

Intro

The Geforce GTX 760 features a GPU clock speed of 980 MHz, and the 2048 MB of GDDR5 memory is set to run at 1502 MHz through a 256-bit bus. It also features 1152 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon HD 4850 X2 512MB, which has a GPU core clock speed of 625 MHz, and 512 MB of GDDR3 RAM set to run at 993 MHz through a 256-bit bus. It also is made up of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

The Geforce GTX 760 should in theory perform much faster than the Radeon HD 4850 X2 512MB in general. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 65152 (51%)

Texel Rate

The Geforce GTX 760 is much (approximately 88%) better at anisotropic filtering than the Radeon HD 4850 X2 512MB. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 44080 (88%)

Pixel Rate

The Geforce GTX 760 should be quite a bit (more or less 57%) better at anti-aliasing than the Radeon HD 4850 X2 512MB, and capable of handling higher screen resolutions more effectively. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 11360 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 4850 X2 512MB
Manufacturer nVidia AMD
Year June 2013 Nov 7, 2008
Code Name GK104 R700
Memory 2048 MB 512 MB (x2)
Core Speed 980 MHz 625 MHz (x2)
Memory Speed 6008 MHz 1986 MHz (x2)
Power (Max TDP) 170 watts 250 watts
Bandwidth 192256 MB/sec 127104 MB/sec
Texel Rate 94080 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 1152 800(160x5) (x2)
Texture Mapping Units 96 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 3540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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