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Geforce GTX 760 vs Radeon HD 6850

Intro

The Geforce GTX 760 makes use of a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 memory works at a speed of 1502 MHz on this model. It features 1152 SPUs along with 96 Texture Address Units and 32 ROPs.

Compare all that to the Radeon HD 6850, which features GPU core speed of 775 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 256-bit bus. It also is comprised of 960 SPUs, 48 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon HD 6850 2395 points
Difference: 3528 (147%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
Geforce GTX 760 170 Watts
Difference: 43 Watts (34%)

Memory Bandwidth

In theory, the Geforce GTX 760 should be quite a bit faster than the Radeon HD 6850 overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 6850 128000 MB/sec
Difference: 64256 (50%)

Texel Rate

The Geforce GTX 760 should be quite a bit (more or less 153%) better at AF than the Radeon HD 6850. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 56880 (153%)

Pixel Rate

The Geforce GTX 760 is quite a bit (about 26%) more effective at full screen anti-aliasing than the Radeon HD 6850, and also able to handle higher screen resolutions better. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 6560 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 6850
Manufacturer nVidia AMD
Year June 2013 October 2010
Code Name GK104 Barts Pro
Memory 2048 MB 1024 MB
Core Speed 980 MHz 775 MHz
Memory Speed 6008 MHz 4000 MHz
Power (Max TDP) 170 watts 127 watts
Bandwidth 192256 MB/sec 128000 MB/sec
Texel Rate 94080 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 1152 960
Texture Mapping Units 96 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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