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Geforce GTX 760 vs Radeon HD 6970

Intro

The Geforce GTX 760 comes with core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the Radeon HD 6970, which has GPU clock speed of 880 MHz, and 2048 MB of GDDR5 RAM set to run at 1375 MHz through a 256-bit bus. It also is made up of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon HD 6970 3470 points
Difference: 2453 (71%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon HD 6970 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

The Geforce GTX 760, in theory, should be just a bit faster than the Radeon HD 6970 overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 6970 176000 MB/sec
Difference: 16256 (9%)

Texel Rate

The Geforce GTX 760 will be a bit (about 11%) more effective at texture filtering than the Radeon HD 6970. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 6970 84480 Mtexels/sec
Difference: 9600 (11%)

Pixel Rate

The Geforce GTX 760 will be just a bit (more or less 11%) better at anti-aliasing than the Radeon HD 6970, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 3200 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 6970
Manufacturer nVidia AMD
Year June 2013 December 2010
Code Name GK104 Cayman XT
Memory 2048 MB 2048 MB
Core Speed 980 MHz 880 MHz
Memory Speed 6008 MHz 5500 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 192256 MB/sec 176000 MB/sec
Texel Rate 94080 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 96 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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