Join Us On Facebook

Compare any two graphics cards:
VS

GeForce GTX 560 Ti vs Geforce GTX 760

Intro

The GeForce GTX 560 Ti comes with a clock frequency of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is comprised of 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Geforce GTX 760, which comes with core speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs along with 96 TAUs and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The Geforce GTX 760 should in theory be a lot faster than the GeForce GTX 560 Ti overall. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 64000 (50%)

Texel Rate

The Geforce GTX 760 should be quite a bit (approximately 79%) more effective at texture filtering than the GeForce GTX 560 Ti. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 41472 (79%)

Pixel Rate

If using a high screen resolution is important to you, then the Geforce GTX 760 is the winner, but not by far. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 5056 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 560 Ti

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 560 Ti Geforce GTX 760
Manufacturer nVidia nVidia
Year January 2011 June 2013
Code Name GF114 GK104
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 1024 MB 2048 MB
Core Speed 822 MHz 980 MHz
Shader Speed 1645 MHz 980 MHz
Memory Speed 1002 MHz (4008 MHz effective) 1502 MHz (6008 MHz effective)
Unified Shaders 384 1152
Texture Mapping Units 64 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3
Power (Max TDP) 170 watts 170 watts
Shader Model 5.0 5.0
Bandwidth 128256 MB/sec 192256 MB/sec
Texel Rate 52608 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 31360 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Comments

One Response to “GeForce GTX 560 Ti vs Geforce GTX 760”

Your email address will not be published.


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Spam Protection by WP-SpamFree