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GeForce GTX 570 vs Geforce GTX 760

Intro

The GeForce GTX 570 comes with a GPU core clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM runs at 950 MHz through a 320-bit bus. It also is made up of 480 SPUs, 60 TAUs, and 40 Raster Operation Units.

Compare that to the Geforce GTX 760, which features a core clock frequency of 980 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is made up of 1152 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
GeForce GTX 570 4387 points
Difference: 1536 (35%)

Ethereum Mining Hash Rate

GeForce GTX 570 13 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce GTX 570 219 Watts
Difference: 49 Watts (29%)

Memory Bandwidth

The Geforce GTX 760, in theory, should perform a lot faster than the GeForce GTX 570 in general. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 40256 (26%)

Texel Rate

The Geforce GTX 760 is much (approximately 114%) better at texture filtering than the GeForce GTX 570. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 50160 (114%)

Pixel Rate

The Geforce GTX 760 is just a bit (approximately 7%) more effective at anti-aliasing than the GeForce GTX 570, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 2080 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 570

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 Geforce GTX 760
Manufacturer nVidia nVidia
Year December 2010 June 2013
Code Name GF110 GK104
Memory 1280 MB 2048 MB
Core Speed 732 MHz 980 MHz
Memory Speed 3800 MHz 6008 MHz
Power (Max TDP) 219 watts 170 watts
Bandwidth 152000 MB/sec 192256 MB/sec
Texel Rate 43920 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 480 1152
Texture Mapping Units 60 96
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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