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GeForce GTX 570 vs Geforce GTX 760

Intro

The GeForce GTX 570 features a clock frequency of 732 MHz and a GDDR5 memory frequency of 950 MHz. It also makes use of a 320-bit memory bus, and uses a 40 nm design. It is comprised of 480 SPUs, 60 TAUs, and 40 ROPs.

Compare those specs to the Geforce GTX 760, which has GPU core speed of 980 MHz, and 2048 MB of GDDR5 RAM set to run at 1502 MHz through a 256-bit bus. It also features 1152 Stream Processors, 96 TAUs, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce GTX 570 219 Watts
Difference: 49 Watts (29%)

Memory Bandwidth

The Geforce GTX 760 should in theory be much faster than the GeForce GTX 570 overall. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 40256 (26%)

Texel Rate

The Geforce GTX 760 is quite a bit (more or less 114%) better at anisotropic filtering than the GeForce GTX 570. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 50160 (114%)

Pixel Rate

If using high levels of AA is important to you, then the Geforce GTX 760 is superior to the GeForce GTX 570, though not by far. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 2080 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 570

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTX 570 Geforce GTX 760
Manufacturer nVidia nVidia
Year December 2010 June 2013
Code Name GF110 GK104
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 1280 MB 2048 MB
Core Speed 732 MHz 980 MHz
Shader Speed 1464 MHz 980 MHz
Memory Speed 950 MHz (3800 MHz effective) 1502 MHz (6008 MHz effective)
Unified Shaders 480 1152
Texture Mapping Units 60 96
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3
Power (Max TDP) 219 watts 170 watts
Shader Model 5.0 5.0
Bandwidth 152000 MB/sec 192256 MB/sec
Texel Rate 43920 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31360 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

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