Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 580 3GB vs Geforce GTX 760

Intro

The GeForce GTX 580 3GB comes with a GPU core clock speed of 772 MHz, and the 3072 MB of GDDR5 memory is set to run at 1002 MHz through a 384-bit bus. It also features 512 Stream Processors, 64 TAUs, and 48 Raster Operation Units.

Compare those specifications to the Geforce GTX 760, which makes use of a 28 nm design. nVidia has set the core speed at 980 MHz. The GDDR5 memory runs at a speed of 1502 MHz on this card. It features 1152 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce GTX 580 3GB 244 Watts
Difference: 74 Watts (44%)

Memory Bandwidth

In theory, the GeForce GTX 580 3GB should be 0% quicker than the Geforce GTX 760 overall, because of its greater data rate. (explain)

GeForce GTX 580 3GB 192384 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 128 (0%)

Texel Rate

The Geforce GTX 760 is a lot (more or less 90%) faster with regards to AF than the GeForce GTX 580 3GB. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 580 3GB 49408 Mtexels/sec
Difference: 44672 (90%)

Pixel Rate

The GeForce GTX 580 3GB is a small bit (about 18%) more effective at FSAA than the Geforce GTX 760, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 580 3GB 37056 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 5696 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 580 3GB Geforce GTX 760
Manufacturer nVidia nVidia
Year November 2010 June 2013
Code Name GF110 GK104
Memory 3072 MB 2048 MB
Core Speed 772 MHz 980 MHz
Memory Speed 4008 MHz 6008 MHz
Power (Max TDP) 244 watts 170 watts
Bandwidth 192384 MB/sec 192256 MB/sec
Texel Rate 49408 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 512 1152
Texture Mapping Units 64 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield